Yeah, anything client sided regardless of the effort you put into making it secure can be exploited. I think instead of him coming off as superior and advocating for the removal of this post because I can’t give the absolute best way to patch this issue (which there have been 0 posts like this which discuss what hitbox expanding is overall), a better way would be to come to an understanding as to how to get a handle on it for now and then slowly start replacing client-side anticheats with server-side ones to stop it almost completely. Like, it should be about mitigating it first, then developing the complex server-sided hit register checker, you can give yourself time and reduce the number of cheaters and then work on the complex solution. I mean, yes, my solutions aren’t as good but, even as a beginner…I’m able to curb a lot of cheaters, if I stuck with an all-or-nothing type of thinking I mean, the game would be much worse off. Tbh, I know where he’s coming from, though I ain’t sure why there’s this all-or-nothing attitude when it comes to anticheats for some people around these forums.